# Analog-stick replay through the valued lstick token (apply_script_key):
# full E push (speed remaps to SPEED_MAX_STICK), a deadzoned deflection (no
# motion, speed untouched), then a half W push (deadzone-rescaled speed).
# The player never gets 3 tiles from the blob nor idles 3s, so the NPC
# stays parked throughout.
# frames: 400
10 keydown lstick:1.0,0.0
130 keyup lstick
200 keydown lstick:0.1,0.0
260 keyup lstick
300 keydown lstick:-0.5,0.0
360 keyup lstick
