# Idle relocate: walk SE for 1s (facing becomes SE, goal flips to the SW
# side), then stand still. Expected: at ~frame 240 (60 + 3s idle trigger) the
# blob walks from its old spot to the new goal while staying well within the
# 3-tile radius (idle trigger, not the distance trigger), and arrives.
# frames: 480
0 keydown c
60 keyup c
